Hey guys, I am trying to get mapbox map into the game. I have perspective camera and ability to orbit. I have set mapbox map view to camera bounds ant it works. The problem I have is when I orbit the camera and I start to see a horizon mapbox creates too many tiles into the distance and Unity crashes. What are the ways to solve this? I know I can limit the extent of mapbox map but I want to get a sense of horizon, similar to mapbox on the web.