Im doing some tests to decide to use MM or MM2. In Unity 2019.2.6 on Mac in an empty project with MM2 and the Shared folder installed. When I try to open the editor I get this error: NullReferenceException: Object reference not set to an instance of an object MapMagic.Nodes.GUI.GraphWindow.ShowEditor () (at Assets/mapmagic-master/Editor/Nodes/GraphWindow.cs:710) Or if I create a new MM2 object the script info in the inspector is empty and I get this warning: EntryPointNotFoundException: QueryPerformanceCounter Plugins.Timer.Start (System.String name) (at Assets/shared-master/Tools/Runtime/Timer.cs:126) Do you think MM2 will work in unity 2019.2? If not, do you know what the newest version of Unity that supports MM2? I know its in progress so no worries if this isn't a thing yet. BTW ill pay whatever for MM2 when its ready. You know its just fascinating and fun walking around in MapMagic and MM1 has been worth every penny EDIT: btw is there a file where I can confirm I installed MM2 and not 1? I have MM1 from the asset store, and I downloaded MM2 from the repository, but I don't see it says specifically MM2 anywhere there. so I'm wondering of I DL the correct one.