Search Unity

Manually change the analytics Id

Discussion in 'Unity Analytics' started by JaviCaruso, Sep 8, 2015.

  1. JaviCaruso

    JaviCaruso

    Joined:
    Feb 23, 2013
    Posts:
    8
    I have a project in 5.1 with basically 2 versions of it, a free and ad version, and I was using 2 different codes in analytics for them, changing it before building. I do not want to discuss if this i a good or bad thing to do, I just want to know if is still possible to do it with 5.2
    Thanks!
     
  2. mpinol

    mpinol

    Joined:
    Jul 29, 2015
    Posts:
    317
    Hi @JaviCaruso,

    If you are manually changing the project ids before building the project then yes this can be done. Changing the project ids during runtime, programmatically, is not possible. The steps involved are a bit different then in 5.1, instead of going to Player settings you would use the Services window and change it manually there. If you follow the 5.2 integration page instructions it will give you all of the information you need. Let me know if you have any other questions.
     
  3. JaviCaruso

    JaviCaruso

    Joined:
    Feb 23, 2013
    Posts:
    8
    I will try it later, thanks for the info!!