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Manipulate Shadow Color per Receiving Object

Discussion in 'Shaders' started by arcandio, Mar 2, 2016.

  1. arcandio

    arcandio

    Joined:
    Aug 30, 2009
    Posts:
    73
    Hi all, I'm using the Standard Shader and I'm want to change the color of received shadows on a per-object basis, preferably by a texture. The intent is to be able to lighten shadows on the lighter parts of a self-shadowing flower, while keeping the darker parts dark.

    I'm willing to dig into the guts of the Standard Shader and its CG components if I have to, but I don't really know where to start.
     
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