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Manipulate animated character

Discussion in 'Animation' started by allencook200, Jul 27, 2021.

  1. allencook200

    allencook200

    Joined:
    Oct 2, 2020
    Posts:
    178


    So here I have an animated character, which has an idle animation, walking, running etc animations, however I'm wondering how I make my player bend at the waist to look up or down depending on how he's looking, so a specific euler Y angle.

    If I take the animation off, he's able to bend fine and look up/down, however I need to be able to manipulate him so, WHILE the animation is running. Is there an easy way to do this?

    https://assetstore.unity.com/packages/3d/animations/basic-motions-free-154271

    Here's what I'm using ^
     
  2. Kybernetik

    Kybernetik

    Joined:
    Jan 3, 2013
    Posts:
    2,570
    Use LateUpdate to overwrite whatever the animation does before the frame gets rendered.
     
  3. allencook200

    allencook200

    Joined:
    Oct 2, 2020
    Posts:
    178
    Awesome, works great