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Resolved Managing Multiple Logins

Discussion in 'Unity Hub' started by Atrixx, Feb 9, 2022.

  1. Atrixx

    Atrixx

    Joined:
    Feb 8, 2012
    Posts:
    24
    I've found a workaround for the inability to switch accounts directly via the Unity Hub.

    Unfortunately, the thread related to this was closed, although my hope is to document a solution for those who have a separation between work and their personal account. As unfortunately, at the moment, there can only ever be one Hub instance running on a machine.

    The idea is to log-in to each account via two seperate browsers. Then, by clicking "Log Out" in the editor, then "Sign in", you can control the flow of authorisation.

    In my case, on macOS I am utilising Finicky to handle the link. Here is a sample of my configuration.

    Code (JavaScript):
    1. module.exports = {
    2.   defaultBrowser: "Safari",
    3.   handlers: [
    4.     {
    5.       // Open links in Safari when the option key is pressed
    6.       // Valid keys are: shift, option, command, control, capsLock, and function.
    7.       // Please note that control usually opens a tooltip menu instead of visiting a link
    8.       match: () => finicky.getKeys().capsLock,
    9.       browser: "Firefox"
    10.     }
    11.   ]
    12. }
    13.  
    For windows, there are solutions like Browser Chooser 2
    And for linux, there seem to be resources on reddit

    I hope this helps!
     
    RadPirates likes this.
  2. RadPirates

    RadPirates

    Joined:
    Mar 13, 2017
    Posts:
    4
    Thanks! It works like a charm.