Search Unity

  1. Good news ✨ We have more Unite Now videos available for you to watch on-demand! Come check them out and ask our experts any questions!
    Dismiss Notice
  2. Ever participated in one our Game Jams? Want pointers on your project? Our Evangelists will be available on Friday to give feedback. Come share your games with us!
    Dismiss Notice

Manage Oculus Quest scenes by using IOS/Android devices

Discussion in 'AR/VR (XR) Discussion' started by iradmir777, Jun 30, 2020 at 12:48 PM.

  1. iradmir777

    iradmir777

    Joined:
    Jun 3, 2018
    Posts:
    2
    Basically i need to create a VR application. The idea is that manager of the company must be able to manage(play, pause or change) scenes on headset remotely from IOS/android device. Therefore i need to introduce some sort of communication between Unity and android/Ios app. I was thinking about Photon networking. e.g the main hosting app will be installed on IOS device and headset( i will need at leats 6 of them) will be a client. The content must be shown concurrently on devices. I have some experience in unity but still not sure how networking works. Video link for reference:
     
  2. linojon

    linojon

    Joined:
    Aug 25, 2014
    Posts:
    113
  3. iradmir777

    iradmir777

    Joined:
    Jun 3, 2018
    Posts:
    2
unityunity