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Manage Oculus Quest scenes by using IOS/Android devices

Discussion in 'AR/VR (XR) Discussion' started by iradmir777, Jun 30, 2020.

  1. iradmir777

    iradmir777

    Joined:
    Jun 3, 2018
    Posts:
    2
    Basically i need to create a VR application. The idea is that manager of the company must be able to manage(play, pause or change) scenes on headset remotely from IOS/android device. Therefore i need to introduce some sort of communication between Unity and android/Ios app. I was thinking about Photon networking. e.g the main hosting app will be installed on IOS device and headset( i will need at leats 6 of them) will be a client. The content must be shown concurrently on devices. I have some experience in unity but still not sure how networking works. Video link for reference:
     
  2. linojon

    linojon

    Joined:
    Aug 25, 2014
    Posts:
    118
  3. iradmir777

    iradmir777

    Joined:
    Jun 3, 2018
    Posts:
    2
  4. SergentMT

    SergentMT

    Joined:
    Mar 14, 2017
    Posts:
    11
    Hi, did you find a solution? - I'm facing a similar task.