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Question Manage flow of Ui elements. Best practices

Discussion in 'UGUI & TextMesh Pro' started by levoxtrip, May 17, 2023.

  1. levoxtrip

    levoxtrip

    Joined:
    May 4, 2020
    Posts:
    48
    Hallo everyone,
    for my game I want to implement a flow manager that controls when which ui element gets shown.
    E.g. I have an introduction phase where on start of the game the single ui elements get explained.
    What I want is like:
    On start -> show this ui element that exlains field 1
    When Button clicked go to next ui element and show that explaination.
    and so on.

    So basically I flow controller. But I didn't find a good example on my research yet.

    I thought about doing it with coroutines so I can control the flow ether by time or by state.
     
  2. MelvMay

    MelvMay

    Unity Technologies

    Joined:
    May 24, 2013
    Posts:
    11,459
    You should ask on the UI forum, this is the 2D forum.

    I'll move your post for you.
     
  3. levoxtrip

    levoxtrip

    Joined:
    May 4, 2020
    Posts:
    48
    Sry, Thanks a lot