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Male base 1/Fem base 1 RPG starter and UMA Multipurpopse Avatar

Discussion in 'Assets and Asset Store' started by Deleted User, Aug 14, 2014.

  1. hopeful

    hopeful

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    I'm curious about this whole "face" thing too. Can you give us more details on it and how to use it? Is it just a texture ...?
     
  2. Deleted User

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    @hopeful The face is morphed with the sliders and saved as an asset and text file. Nothing different. The main aspect is that it is morphed and sculpted (retextured) meaning all the beards and what not will continue to work with them and they will have a more custom look.

    @Teila No. They don't need to be in a specific place. You can mod it as usual. It's done this way for the best visual result, but you can still tweak them.
     
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  3. Deleted User

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    Just another note:

    If you prefer not to use the pre-made assets, you can just copy the DNA values, or do up your own. Either way the faces will look different. DNA value images will be provided.

    ScreenHunter_176 Mar. 25 15.09.jpg

    The main points of this pack are:

    1. Will work with all existing UMA assets that use the default face
    2. Contains recipes with DNA values along with Overlays

    It's a re-texture but not just. Hope that clears it up and you should see some more faces coming soon. I'm going to try an elfish type look up next. The pack will also contain eyeshadow, lipstick, and blush.
     
  4. hopeful

    hopeful

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    It sounds like something that I was going to try to do much later, to give players several different face options which could be further customized, yet still fit with all UMA face decorations.

    So for figuring out how to get this done, you get my "star of approval." :)
     
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  5. Deleted User

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  6. Jaimi

    Jaimi

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  7. Deleted User

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    I think I will. I was going to add that as a separate pack but will do it with this pack since I'm adding eyeshadow, etc. Possibly a few variations then something else later on.
     
  8. Deleted User

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    UMA Fem Elf face. Eyeshadow, blush and lipstick can be tweaked separately. (last one is default with default UMA eye texture).

    fem elf make up.png F_elf 1.png F_elf 2.png F_elf 3.png
     
  9. Teila

    Teila

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    Nice. Can you use the blush and lipstick without the eyeshadow or eye texture?
     
  10. Deleted User

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    @Teila Yes you can. All those are separate overlays.

    Playing around a bit more with adjustments. Dark elf look:

    F_elf Dark.png F_elf Dark2.png
     
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  11. Deleted User

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    UMA Male elf:

    Male elf 1.png Male elf 2.png Male elf 4.png Male elf 5.png
     
  12. Deleted User

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    UMA F_Face 2:

    F_face 2_1.png F_face 2_2.png F_face 2_3.png
     
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  13. Deleted User

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    Fem Face 3. Freckles are an overlay:

    F_Face 3.png F_Face 3_1.png F_Face 3_2.png
     
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  14. hopeful

    hopeful

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    Yay for freckles! :)
     
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  15. Teila

    Teila

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    Love the freckles!! I made some but yours are so much better. :)
     
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  16. Deleted User

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    MB1 Poor 1:

    preview 1_1.png preview 2.png preview 1.png preview 3.png
     
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  17. Deleted User

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    Fem Face 4:

    2.png 3.png 1.png F_4 light.png
     
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  18. Deleted User

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    Male face 2:

    M Face 2_1.png M Face 2_2.png M Face 2_3.png M Face 2_4.png
     
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  19. Teila

    Teila

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    He is cute!! I like!
     
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  20. Deleted User

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    Poor Male 2 is wip. Low poly should be done in the next few days.
     
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  21. Deleted User

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    MB1 Poor Male 2 High poly:

    high poly mat1.png high poly color.png
     
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  22. Teila

    Teila

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    Very nice!!
     
  23. Jaimi

    Jaimi

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    Wow, definitely on my list to buy when the UMA version is ready!
     
  24. BackwoodsGaming

    BackwoodsGaming

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    My budget is busted for a month or two, but the UMA refits for this and the female poor are at the top of the list when funds are available again! Keep up the awesome work Will!
     
  25. Teila

    Teila

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    Yeah, have to wait until the next version is ready. Unfortunately, I can't even test out Will's clothing at the moment as UMA 2 for Unity 5 isn't all that stable. But when it is, out comes my credit card. :) Eagerly awaiting making some NPCs for my lovely valley.
     
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  26. Deleted User

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    Thanks guys. Right Teila. I'm also waiting for a stable 2.0 before diving into any Unity 5 stuff. Eventually, a lot of the assets will get updated. A few at first. Currently, the poor set and chainmail have PBR textures, just waiting on 2.0 for an update.
     
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  27. Deleted User

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    MB1_Poor 2 final:

    M_poor 2_1.png M_poor 2_2.png M_poor 2_3.png
     
  28. Deleted User

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    MB1 Poor Set submitted.
     
  29. Deleted User

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    MB1 Upperclass 1:

    preview 1.png preview 2.png preview 3.png preview 4.png
     
  30. Teila

    Teila

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    Very very nice!! My favorite so far, I think...lol. Can't wait to see more and upper-class females.
     
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  31. virror

    virror

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    Some great quality there!
     
  32. Deleted User

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    MB1/FB1 update:

    FB1 Darkelf armor will now be included with MB1 Dark elf. Will be up soon.

    FB1darkelfarmor 1.png
     
  33. Deleted User

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    UMA Male face 3:

    Mface3 1.png Mface3 2.png Mface3 3.png
     
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  34. Deleted User

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    FB1 Fighter submitted (included with MB1):

    FFighter 3.png FFighter 1.png FFighter 2.png
     
  35. Archania

    Archania

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    Wow these are looking really good there!
     
  36. hopeful

    hopeful

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    I like the more detailed textures. Nice!
     
  37. BackwoodsGaming

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    Keep in mind he is showing both UMA and non-UMA models. If it doesn't say UMA, they aren't refits. I think his non-UMA stuff are a lot more detailed because he doesn't have constraints of UMA's system. Correct me if I am wrong, Will. But I think that is what I'm seeing.
     
  38. hopeful

    hopeful

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    Hmm. I don't see why that wouldn't fit on UMA ... but I guess I'll find out before long. ;)
     
  39. BackwoodsGaming

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    If you wait, he does refits for UMA characters. They are separate packages though.
     
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  40. Deleted User

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    Hi. Texture resolution is the same for UMA and MB1/FB1. However; UMA uses a compression/atlasing, so it wil reduce the resolution of the textures as well as compress them unless you give the material it's own shader.

    UMA Fighter set can be found here (UMA items will have UMA in the title and use the UMA base mesh).

    https://www.assetstore.unity3d.com/en/#!/content/23770
     
  41. Deleted User

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    UMA Poor Male 1 refit:

    M_Poor 1.png M_Poor 1_2.png M_Poor 1_3.png
     
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  42. Deleted User

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    UMA Poor male 2 refit:

    M_Poor 2_1.png M_Poor 2_2.png M_Poor 2_3.png
     
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  43. Deleted User

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    UMA MB1 Poor male refits submitted.
     
  44. Deleted User

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    MB1 Upperclass 2 High poly:

    MB1 Upper 3 high polymatcombined.png MB1 Upper 3 high poly.png
     
  45. Deleted User

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  46. Deleted User

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    Going to post this here just so you guys know.

    Non exclusive items (custom made for your game) are 80 per set (male and female). So, if you need something specific for your game, that's the non exclusive price. Also includes creatures etc.

    Exclusive is per day standard freelance rates . (You'd need to contact me for pricing.)

    Uppermale 2 low poly is wip.
     
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  47. Teila

    Teila

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    These are great, Justb!! I love the new upper class outfit for the guys.

    I will definitely keep you in mind if we need something specific. Thanks for letting us know.
     
  48. Jaimi

    Jaimi

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    I'm assuming that's modelling - How about non-exclusive retextures? For example, a barmaid outfit retexture of your UMA maiden?

    (Similar to: http://www.amazon.com/California-Co...d_sim_a_5?ie=UTF8&refRID=09N4KHE8872KG363DE9B )
     
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  49. Teila

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    Excellent idea, Jaimi. It would be nice to have re-textures of the current outfits.
     
  50. Deleted User

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    Retextures would be 50 non-exclusive.

    The barmaid would conform to the maiden outfit, so no boots, chest, scarf, puffy sleeves etc.. I can do similar colors and a similar design.
     
    Last edited by a moderator: Apr 23, 2015