I seem to be missing something simple. I can not get my dragons to swim. I have Aquas with the water plane at 50. I have tried setting the layer as water and have tried tagging it as water. I have 50 for the water plane set on the dragons prefab. I have tried attaching the water script to the Aquas water plane as well as using the provided shader. I know there is a ray cast looking for water but maybe I am not naming my water correctly?