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Making the scene window to work in limited grids

Discussion in 'Getting Started' started by ligereuse, Jul 9, 2015.

  1. ligereuse

    ligereuse

    Joined:
    Jul 9, 2015
    Posts:
    5
    Hi, I am both new to Unity and here so I really don't know if here is the proper place for my question. All I want for now is to know how to limit the scene view (or whatever it's called I edit the world with) to work in grids, that means I want to make both my game and the edit mode to work in, say, 20*20 blocks, so when I'm moving objects I don't have to deal with the numbers anymore. Again, sorry id here is not right to ask, I couldn't find anywhere to be sure to put my question into. Thanks!
     
  2. PlatformSix

    PlatformSix

    Joined:
    Feb 27, 2014
    Posts:
    57
    There are some tools on the asset store that can sort this out - I've heard "ProGrids" is pretty good.

    Otherwise you can quantise things manually using Edit > Snap Settings, but it's not an ideal workflow.
     
  3. ligereuse

    ligereuse

    Joined:
    Jul 9, 2015
    Posts:
    5
    Thanks, I guess I'll put up with this until a better solution comes up.