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Making navmesh reachable regardless of slope

Discussion in 'Navigation' started by PlayerDev, Jan 23, 2022.

  1. PlayerDev

    PlayerDev

    Joined:
    Mar 15, 2017
    Posts:
    15
    So I have a random map generator. It generates a nice Unity terrain with beautiful mountains, but many peaks are unreachable because of the navmesh slope.

    Even if I set it to 60 degrees(the max), many parts of the map are unreachable. I would like everything to be reachable and climbable and ignore slope. Is there a way to do it?

    Thanks
     
  2. PlayerDev

    PlayerDev

    Joined:
    Mar 15, 2017
    Posts:
    15
    Does anyone have any idea?