Is there any easy way to do this in Unity3D. The GUI cannot do a bubble shape. Can I make a textarea transparent and then position it so it looks like it's against a white cartoon speech bubble? Is there some clever way to do this so that the bubble does not obscure the scene? The GUI textarea will cover everything right? Ideally I'd like a 3D object that I can write text into. Thanks, Dan
You can make GUI elements look like speech bubble. It is easy to use them, but they show on the top of everything. You can also attach speech bubble background texture to an object (make it camera facing billboard http://www.unifycommunity.com/wiki/index.php?title=CameraFacingBillboard ) and add text TextMesh. (our Lies and Seductions uses speech bubbles and source can be downloaded at http://mlab.taik.fi/~plankosk/blog/?p=308, look at Assets/Dialogue/Speech Balloons.)
/n newline works in a script but does not work in the inspector. I found that by looking at some other posts o the forum. Thanks for the solution. Dan