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Making an object Solid

Discussion in 'Editor & General Support' started by SpiritWebb, Nov 25, 2009.

  1. SpiritWebb

    SpiritWebb

    Joined:
    Nov 10, 2009
    Posts:
    38
    How do I make an object, say a sphere a solid? I have it in the scene, but when I approach it, I end up going through it.

    How do I correct this?
     
  2. HiggyB

    HiggyB

    Unity Product Evangelist

    Joined:
    Dec 8, 2006
    Posts:
    6,183
    You'll need to start using our physics engine and make objects rigidbodies, use colliders, etc. Start here:

    Physics
     
  3. gbk123

    gbk123

    Joined:
    Sep 22, 2011
    Posts:
    3
    hey i am having the same problem here could you please tell me how you did fix it ?? i have both set my wall and the object to ( Collider )
     
  4. Sefton

    Sefton

    Joined:
    Feb 1, 2012
    Posts:
    1
    Same problem here.
    I must be missing something, a setting perhaps.
    Using Rigidbodies, using colliders, but objects are still going through one another.
    Anyone? Help this poor new guy out.
     
  5. wmadwand

    wmadwand

    Joined:
    Jul 19, 2014
    Posts:
    14
    Hi everyone. Primarily your Character must be solid. For that do this: select your Character in the Hierarchy -> go to the Inspector -> select and expand Capsule Collider -> uncheck "Is Trigger".
     
  6. okitooki1

    okitooki1

    Joined:
    Aug 10, 2022
    Posts:
    2
    it doesn't work for me
     
  7. Kurt-Dekker

    Kurt-Dekker

    Joined:
    Mar 16, 2013
    Posts:
    37,246
    Please don't necro post with uselessly vague observations.

    If you have an actual problem, please start a new post... it's FREE!

    When you post, remember that nobody here can read your mind.

    This means it is up to you to communicate effectively. Here's how:

    How to report your problem productively in the Unity3D forums:

    http://plbm.com/?p=220

    This is the bare minimum of information to report:

    - what you want
    - what you tried
    - what you expected to happen
    - what actually happened, especially any errors you see
    - links to documentation you used to cross-check your work (CRITICAL!!!)

    If you post a code snippet, ALWAYS USE CODE TAGS:

    How to use code tags: https://forum.unity.com/threads/using-code-tags-properly.143875/