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Question Making an Event System that listens for Collisions then spawns a teleporter

Discussion in 'World Building' started by omasanedegbele, Dec 15, 2022.

  1. omasanedegbele

    omasanedegbele

    Joined:
    Nov 16, 2022
    Posts:
    1
    Hello,

    I am working on a 3d game, I want the player to interact with 3 different objects before a teleporter spawns and takes the player to the next scene. How do I create an event that will only spawn the teleporter AFTER the 3 different interactions have been made? These "interactions" are triggered box collisions, btw. Can provide code and images if needed.