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Making a Project using Unity, Help its Kickstarter

Discussion in 'Works In Progress - Archive' started by burningleos, Jan 5, 2017.

  1. burningleos

    burningleos

    Joined:
    Nov 4, 2016
    Posts:
    5
    Hey Guys, my name is colton pense, I am working on a project titled Kaiser: The Chaos Clockworks, I'll give you a short summary on what the project is about:

    Kaiser: The Chaos Clockworks is a Rogue-like Action/Adventure Platformer Reminiscent to Nintendo 64 and Early Playstation era of gaming, but with a modern twist, not only making it nostalgic, but also a new adventure! The starring role of this game is a young protagonist named Kaiser Leospike, who belongs to race of people dubbed as spikians (A race of anthropomorphic marsupial/cervid hybrids) as he must save his planet from a race of dark entities that are Hive minded to a greater threat, Dubbed as the SWARM, they are also parasites, infecting innocents and transforming them into mutant or malformed creatures of mass destruction and its up to Kaiser to save his world and find the culprit behind the SWARM infestations...

    Anyways I need your help to help get the project funded on Kickstarter, some of the rewards include a playable demo for the game once its in a playable state, and other rewards shown on the page, Your support will be very helpful for both me and my team working on this game, but if you can't afford the funding or don't trust kickstarter funding, Please let people know on Social Media, Youtube, or even here on Deviantart, I need all the support i need, and i can't do it without your help!

    I'll update this forum page once the actual link is live, for now, I have a prototype page enabling you send feedback to help the actual page, so if i am missing anything, or mispronounced words, let me know in the comment section of this forum page or by sending me a feedback directly on the page itself!

    https://www.kickstarter.com/projects/cink/7489411?token=a2f71815


    Also to show there is progress, here are a few concept art of the protagonist, enemies and so forth
    Abyss Wraith.png Kaiser Render (backside).png Kaiser's Normal Expression.png ^9415220FC4857E2E315DA28778086D0010BDE72728080A297F^pimgpsh_fullsize_distr.png inktober__25__kaiser_and_grazie_by_sternschwarz-damd37c.jpg
     
  2. nickyoso1

    nickyoso1

    Joined:
    May 2, 2011
    Posts:
    85
    Not trying to be a jerk here, although it might sound like it.
    If this reaches the amount you set out to get I would consider it a miracle.
    The only image you have on the page looks like it's something that you quickly drew in paint(why not show the images of the models you posted here?).
    Nowhere do you clearly state what kind of game it is or giving any explanation of gameplay features.
    Also looking at the backer rewards, you don't give out the game at any backer level. I'm assuming this is a mistake because at one of the rewards it says you will get in-game items. I don't think you will give out special in-game items just for a demo, so clearly your intention is to give out the game, you just don't have it listed as reward.

    Also this part:

    The Kickstarter will help such Mechanics more fluent such as:

    • Local Multiplayer
    • Steam Integration
    • Steam Trading Cards
    • Achievements
    • and many more to come!
    I have no idea what that is supposed to mean? Are those features of the game that you are trying to get funded? If so I know that the game will have local multiplayer, steam integration etc. but that seems weird when you haven't explained anything.

    All of this isn't meant to discourage you or anything like that. It's just not enough to successfully get your project funded.
    You would have to give a better explanation of what your game is and the scope of your project, show things like concept art, gameplay etc.

    I hope this helps you out.

    EDIT:
    I just saw that you have tried to get this project funded twice in the past and it seems like you basically have the same project page as those 2 earlier attempts, why would you think it would work this time with a similar project page?. I would really suggest you to look at some of the game projects on kickstarter that have been funded successfully and see how their page looks and learn from that.
     
    Last edited: Jan 5, 2017
  3. _M_S_D_

    _M_S_D_

    Joined:
    Nov 12, 2013
    Posts:
    511
    What you are missing is a description about yourself and your team. There is no reason for anyone to give any money if they don't know who you are and what experience you have previously, especially when you do not even show a prototype in action. It's a matter of assessing the risk involved with donating to a project. Even with talented developers there is a huge risk of failure (Godus and Might no 9 come to mind), so if you are to be successful it's up to you to diminish the risk by providing full information on everything and everyone involved.

    More images, videos, concepts, ideas, who works on what, what have they done before, what are the milestones and when will they be reached. That is what I would like to see before I can consider donating to any project.
     
  4. burningleos

    burningleos

    Joined:
    Nov 4, 2016
    Posts:
    5

    I know that I attempted at doing those 2 attempts and failed but i will not give in to failure, anyways, The whole link is a draft and isn't live until i have the information provided to make the page more professional looking, the features i mentioned was that the funding was to help make those features added and much more interested than it being a plain feature, I hope that I can improve the draft, thats why i sent it here to get some advice or what the description needs to change for it, thanks for your input, even though it sounded like you were being a bit jerkish...
     
  5. burningleos

    burningleos

    Joined:
    Nov 4, 2016
    Posts:
    5
    Like mentioned to the previous responder, The page is a draft and i sent the link here for the help to make the page more professional looking, I'll try to add pictures, videos, concepts and ideas, but my team members need me to send their email info about the whole collaborator thing, and the info on their background, I might have to add those in, thanks for the responses
     
  6. RavenOfCode

    RavenOfCode

    Joined:
    Apr 5, 2015
    Posts:
    869
    You have shown no effort into your project. 2 years of development and asking for funding and all you have is some concepts and 1 model. I would expect at least prototype with that much time if not a polished game.

    I'm not trying to be rude, but that is what any reasonable person interested in your project will see.

    On top of all the things already said by @_M_S_D_ and @nickyoso1 I would also suggest telling were the funds for the game are going. I personally won't donate if I have no idea what the money will be spent on. Especially considering your asking for 20k, which is alot. You could get a car for that.

    Also proper grammar is essential to a successful project. I would suggest if you can't write English perfectly to get someone who can. Poor grammar looks very unprofessional.

    Here are some projects that you should look at:
    https://www.kickstarter.com/projects/1972595650/banta-claus?ref=category_ending_soon
    https://www.kickstarter.com/project...c-drama-visual-novel?ref=category_ending_soon
    https://www.kickstarter.com/projects/523338085/stardrop-0?ref=category_ending_soon
     
    _M_S_D_ and theANMATOR2b like this.