There are many Unity games out there that supporting modding. When I mean modding I'm talking about C# Modding. I am attracted to these kinds of games because It allows me and others to extend the game. Some examples are Cities: Skyline and Kerbal Space Program. Since I don't know how they accomplish mod support they may do it completing different. But I want to know how add mod support to my game where people just drop a .dll into a folder and on the game starts loads it?