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making a ground out of cubes

Discussion in 'Editor & General Support' started by unity_U7pWomgC1ltm8g, Jun 4, 2019.

  1. unity_U7pWomgC1ltm8g

    unity_U7pWomgC1ltm8g

    Joined:
    Jun 4, 2019
    Posts:
    3
    dear community, i kind of got a weird problem, i stacked some cubes next to each other so they build a ground, yes the ground needs to be made up out of several cubes cause i want the individual one to change colour later. But if i move the player now it drops in between these cubes and goes into a kind of diagonal position. how does this come?

    thanks for help
     
  2. jankovalsky

    jankovalsky

    Joined:
    May 31, 2017
    Posts:
    14
    Are cubes static? Do they have matching colliders?
     
    Joe-Censored likes this.
  3. unity_U7pWomgC1ltm8g

    unity_U7pWomgC1ltm8g

    Joined:
    Jun 4, 2019
    Posts:
    3
    they are both box and mesh colliders, thats what you ment with matchingcolliders coorect? both rigidbody as well
     
  4. unity_U7pWomgC1ltm8g

    unity_U7pWomgC1ltm8g

    Joined:
    Jun 4, 2019
    Posts:
    3
    hmm if i just duplicate the cube it works