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Making a 2D world

Discussion in 'World Building' started by jsull1, Apr 17, 2018.

  1. jsull1

    jsull1

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    Apr 3, 2018
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    Hello, I'm looking to make a straight Top Down 2D game where you play as a dog exploring a city, eating cats, dodging the dog catcher and peeing on fire hydrants. I've made my dog and scripted controls but now I'm looking to create a big flat map of the town. What would be a good program to design a map like this??
     
  2. Kurt-Dekker

    Kurt-Dekker

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    If it's truly flat, just texture on a plane, any 2D paint program will do just fine. Photoshop, illustrator, etc.

    Depending on how large it is you need to consider how you will break it up, and the usual way is to use some kind of tiling.
     
  3. jsull1

    jsull1

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    what is tiling?
     
  4. Kurt-Dekker

    Kurt-Dekker

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    Exactly what it sounds like: chopping a large image up into smaller sub-images (tiles) so that they fit within computational constraints more readily.
     
  5. jsull1

    jsull1

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    oh that makes sense haha
     
  6. verybinary

    verybinary

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    check out Tiled. I was about to make a 2d game, and this looked really good. There is even a script that imprts a tiled scene into unity as an object with tiles, collision, etc.
     
  7. Kurt-Dekker

    Kurt-Dekker

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  8. MadeFromPolygons

    MadeFromPolygons

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    No just use the in built tile editor etc
     
    verybinary likes this.
  9. verybinary

    verybinary

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    didn't know there was one. thanks
     
    MadeFromPolygons likes this.