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Make VFX Graph particle follow source

Discussion in 'Visual Effect Graph' started by FrozenCake, Sep 20, 2020.

  1. FrozenCake

    FrozenCake

    Joined:
    Sep 5, 2015
    Posts:
    4
    Hello dear Community,

    I would like to make a flame effect for a matchstick in VFX Grah but there is a problem I'm struggling with. If I move the flame fast the particle spread out and it does not look like a continuous flame. Is there any way I could make the particles drag behind the source for a more real looking flame.

    With kind regards
    Dominic

    UnityForumFireSlow.PNG
    UnityForumFireFast.PNG
    VFGFlameGraph.PNG