For those that customize their script templates, every time a new Unity version comes out we have to go back into the Script Template folder for that version and address our changes. I am surprised this wasn't already made global for all Unity versions the way some of the user settings now carry over between Unity versions. If there are some script templates that could cause things to break if they are global then consider dividing them up into ones that can be global and ones that cannot. At the very least making 81-C# Script-NewBehaviourScript.cs.txt global would be very helpful. Thank you for the consideration.