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Feature Request Make RigEffectorRenderer be a independent tool

Discussion in 'Animation Rigging' started by Enkianthus, Jun 14, 2024.

  1. Enkianthus


    Mar 28, 2022
    Would it be possible to make RigEffectorRenderer an independent tool rather than coupling it with Animation Rigging?

    For example, if I want to implement my own Control Rig, I could directly use it to render the Effector or quickly select an object in the scene. If it could be a standalone tool, it would be very convenient.