Hello all. I plan on buying a subscription on here and was looking at something that caught my attention. I plan on making a mobile game with this engine and have it published to mobile markets like google play and iTunes(or app store). What caught my attention was this engine can allow me to put in IAP(In-App Purchase) and some other things. I noticed (most) people who use unity can make actual money within Unity Ads; but not sure if its right for me or not. I do plan on making the game free for all users, but I was just wondering if I threw in IAP at the game, I can actually make money(Like say you die and trying to beat a highscore and want to continue, the player pays about 0.25 cents on IAP to keep going).Is it true I can make money with IAP?
Yes, you can integrate Unity Ads or IAP in your game to make money. The minimum price of IAP products on Google Play and Apple Stores should be $ 0.99. Usually you can let users watch an Ad to continue the game, or use IAP to provide a subscription product to removes the Ad. It depends on your game design. More detailed information about IAP and Unity Ads can be found at the following links: Ads: https://docs.unity3d.com/Manual/UnityAds.html IAP: https://docs.unity3d.com/Manual/UnityIAP.html
Here is the Unity Ads Knowledge base: https://unityads.unity3d.com/help/index You can contact us if you have any questions or concerns: https://unityads.unity3d.com/help/help/contact
Yeah I looked into this months ago and heard very bad things about unity ads. something about fraud deduction
For questions about fraud, please contact Unity Ads Support team: https://unityads.unity3d.com/help/help/contact
In my opinion, for any type of game, it's crucial to make it interesting. So, focus on the idea and the gameplay, and later you can think about details.
It's awesome that you're planning to make a mobile game with this engine and explore monetization options like In-App Purchases (IAP).