So I'm trying to learn about save data and how to implement different variables but I'm not sure how to write the coding for it. I followed a tutorial to create a coin system but I don't know how to write it into my playerdata script so that it gets included in my save. Can anyone point me in the right direction here? these are my working save/load scripts PlayerData - https://pastebin.pl/view/13e6c12c Player - https://pastebin.pl/view/c9bebb74 & this is the Coin data that I would like to add as a saveable function CoinScript - https://pastebin.pl/view/a2b4e30a GameHandler - https://pastebin.pl/view/d4fa1ff8 thankyouuu!
Here's an example of simple persistent loading/saving values using PlayerPrefs: https://pastebin.com/icJSq5zC Useful for a relatively small number of simple values.