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Make agents "pass on the right"?

Discussion in 'Navigation' started by pryankster, Dec 21, 2020.

  1. pryankster

    pryankster

    Joined:
    Aug 6, 2015
    Posts:
    22
    I have a bunch of agents walking around a city, when one group meets another on the sidewalk, they tend to cluster and bump each other as they try to avoid each other. I think that much of this would be alleviated if they would walk on the correct side of the path -- i.e.: stay to the right side of the sidewalk/street/crosswalk, etc.

    Is there any way to influence the path generation so that paths would tend toward the correct edge of the walkable area?

    -- pryankster