Hi, I guess unity dev team aware that since 2017 there are major memory leaks on mac, both after play and also when just using stuff in the program. Is this something that you are working on right now? I saw there is no bug fix for this on the next release, i am 100% stuck in my project because of that. using the latest version from the website. happening in any scene since the upgrade to 2017. I am using unity for years and it has never been so unstable like now. it feels like an alpha stage of a product. please stop working on new features just for a while so we can get solid release ... Thank you.