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Magicavoxel Object import

Discussion in 'Getting Started' started by colorflo, Oct 11, 2019.

  1. colorflo

    colorflo

    Joined:
    Sep 16, 2018
    Posts:
    1
    Hey,
    not really sure if this is the right place to ask is but here we go:

    I have a simple 5x5 voxel "crate" that I want to import to Unity but I want to keep all the individual voxels and not have them combined into one single object. Is there a way to achieve this? If I export it from magicavoxel as an .obj its always a single gameobject.

    Any help is appreciated!