So I just uploaded a devlog out about my bullet-dodging AI game. I discuss how I trained a Reinforcement Learning agent to learn to dodge bullets using Unity's ML Agents package! The goal of the next devlog is to extend this to a 2 player setting, where a human player competes against a trained AI player to dodge/shoot bullets! I will probably be doing this using MARL / Self Play, but this video is Phase 1 of the project with a single-agent setting! I am a new youtuber, this is just my second devlog, will appreciate checking it out and provide feedback for improvements! Thanks!