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Mad2d.dll Failed (B18)

Discussion in 'Unity 5 Pre-order Beta' started by MrEsquire, Jan 6, 2015.

  1. MrEsquire

    MrEsquire

    Joined:
    Nov 5, 2013
    Posts:
    2,712
    I'm not sure why I cant seem to make a iOS build, is there a work around to this?
    Not sure what Mad2d is?

    Code (CSharp):
    1. Cross compilation job Mad2D.dll failed.
    2. UnityEngine.UnityException: Failed AOT cross compiler: /Applications/Unity/Unity.app/Contents/PlaybackEngines/iossupport/Tools/OSX/mono-xcompiler --aot=full,asmonly,nodebug,static,outfile="Mad2D.dll.s" "Mad2D.dll"  current dir :
     
    Last edited: Jan 6, 2015
  2. seattlebluesky

    seattlebluesky

    Joined:
    Sep 2, 2014
    Posts:
    170
    Is Mad2D.dll part of the Mad Level Manager Unity Store asset?
     
  3. MrEsquire

    MrEsquire

    Joined:
    Nov 5, 2013
    Posts:
    2,712
    Yes, I found this out later, but the author said it was a Unity issue I think, not sure, let Unity team see it at least.
     
  4. RalphH

    RalphH

    Unity Technologies

    Joined:
    Dec 22, 2011
    Posts:
    592
    Hi. I searched our reported bugs for this and we have no notion of this bug on our side. Without a report it's more likely that any issue on our side is not going to be fixed as we simply don't know about it. Could you file a bug with this issue ?