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MacOS build crashing with SIGABRT error

Discussion in 'macOS' started by armaan8014, Mar 5, 2019.

  1. armaan8014

    armaan8014

    Joined:
    Jun 13, 2017
    Posts:
    25
    Hi

    I have a commercially released game, built on a Windows, that has been working perfectly fine on Mac until a recent update. Now it's been reported that it crashes on launch (I don't own a Mac myself)

    Unity version is 2017.2.0f3. I'm wondering whether an update would fix this.

    Here's the player.log:
    And a bit of the Mac problem report:

    Crash report:
    Any ideas what could be up?
     
    Last edited: Mar 5, 2019
  2. Twyker_gp

    Twyker_gp

    Joined:
    Dec 4, 2018
    Posts:
    29
    Did you find a solution to this?