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Machine Animation.

Discussion in 'Animation' started by Comred, May 8, 2014.

  1. Comred

    Comred

    Joined:
    May 8, 2014
    Posts:
    1
    I'm new to unity, but is their a way to animate a machinery. like if I want the Bellows to move up and down while moving other machine parts. is that possible with unity? Also will i be able to create the parts in unity or will I have to use a separate program to do so? Any help would be great. Thank
     
  2. RichardKain

    RichardKain

    Joined:
    Oct 1, 2012
    Posts:
    1,261
    For bellows, I would strongly suggest creating the animation in a 3D program, and importing them into Unity. That kind of animation would benefit from a bone animation. For gears, that could be handled in Unity itself.

    Unity isn't a modeling program. It has a few primitives to work with, but the general expectation is that art and models will be created in a separate program. But Unity does have some fairly robust animation features. The Mecanim system is great for bipedal characters, and the Legacy animation system is excellent for simpler, scripted animations. (such as machinery) I would suggest looking into some of the 3D packages, such as Maya LT or Blender. That is the best way to start creating models for Unity. (or just poke through the Asset Store if you don't want to make them yourself)