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[ Mac ] [ Unity 5.3.7f1 ] [ iOS Platform ] [ iPhone 7 ] Display noise when switch different scenes.

Discussion in 'AR/VR (XR) Discussion' started by Ayo-Lin, Feb 7, 2017.

  1. Ayo-Lin

    Ayo-Lin

    Joined:
    Oct 30, 2014
    Posts:
    7
    snip_20170207124755.png
    [ Using LoadLevelAsync() & LoadLevel() )

    iPhone 6 & iPhone 6 Plus has no above issue.
    Only on **iPhone 7 ( iOS version : 9.0 )**

    We are using Unity Cardboard SDK v1.20.

    Does someone know what happened?
    Or any suggestion to solve this problem?

    Please help us!
    Thanks!
     
  2. chimerakang

    chimerakang

    Joined:
    Apr 12, 2016
    Posts:
    1
    This is a distortion bug
    I guess because of the processor speed of Apple A10 chip is faster than previous version.
    Draw distortion mesh should wait till first frame end .
     

    Attached Files:

    Ayo-Lin likes this.
  3. Ayo-Lin

    Ayo-Lin

    Joined:
    Oct 30, 2014
    Posts:
    7
    Thanks so much!