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Mac standalone: Thread 'UnityLookForNewInputDevices' was not cleaned up

Discussion in 'Editor & General Support' started by Poculis, Aug 11, 2013.

  1. Poculis

    Poculis

    Joined:
    Oct 21, 2012
    Posts:
    17
    My Windows standalone player runs fine.

    The game runs fine inside the Mac editor but crashes in the mac standalone player with only this in the output.log:

    Thread 'UnityLookForNewInputDevices' was not cleaned up!
    (Filename: Line: 499)

    How can I debug this without creating a project from scratch and inserting components one by one ?

    Thanks

    System: Unity 4.2.0f4 on OSX 10.8.4

    Solution: uncheck Mac App Store Validation in the Build Settings. Sorry :!:
     
    Last edited: Aug 13, 2013
  2. engineeringsystems

    engineeringsystems

    Joined:
    Mar 6, 2015
    Posts:
    2
    Where is this check ? I am using Unity 4.7
     
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