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Mac cloud build errors with PostProcessing package

Discussion in 'General Graphics' started by Immu, Jan 16, 2019.

  1. Immu

    Immu

    Joined:
    Jun 18, 2013
    Posts:
    239
    Hi. using Unity 2018.3.1f1(edit) + LWRP + PostProcessing on Mac cloud build, I'm ending with those errors below. (no issue on windows or linux)
    Any way to see them properly deprecated or fixed in the future ?
    Thanks

    Code (CSharp):
    1. 719: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/GrainBaker': failed to open source file: '../StdLib.hlsl' at line 8 (on glcore)
    2. 720: [Unity] Shader error in 'Hidden/PostProcessing/GrainBaker': failed to open source file: '../StdLib.hlsl' at line 8 (on glcore)
    3. 721: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/GrainBaker': failed to open source file: '../StdLib.hlsl' at line 9 (on metal)
    4. 722: [Unity] Shader error in 'Hidden/PostProcessing/GrainBaker': failed to open source file: '../StdLib.hlsl' at line 9 (on metal)
    5. 723: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/DepthOfField': failed to open source file: 'DepthOfField.hlsl' at line 18 (on glcore)
    6. 724: [Unity] Shader error in 'Hidden/PostProcessing/DepthOfField': failed to open source file: 'DepthOfField.hlsl' at line 18 (on glcore)
    7. 725: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/DepthOfField': failed to open source file: 'DepthOfField.hlsl' at line 19 (on metal)
    8. 726: [Unity] Shader error in 'Hidden/PostProcessing/DepthOfField': failed to open source file: 'DepthOfField.hlsl' at line 19 (on metal)
    9. 727: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/DepthOfField': failed to open source file: 'DepthOfField.hlsl' at line 30 (on glcore)
    10. 728: [Unity] Shader error in 'Hidden/PostProcessing/DepthOfField': failed to open source file: 'DepthOfField.hlsl' at line 30 (on glcore)
    11. ...
    12. 803: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/MotionBlur': failed to open source file: '../StdLib.hlsl' at line 7 (on glcore)
    13. 804: [Unity] Shader error in 'Hidden/PostProcessing/MotionBlur': failed to open source file: '../StdLib.hlsl' at line 7 (on glcore)
    14. 805: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/MotionBlur': failed to open source file: '../StdLib.hlsl' at line 8 (on metal)
    15. 806: [Unity] Shader error in 'Hidden/PostProcessing/MotionBlur': failed to open source file: '../StdLib.hlsl' at line 8 (on metal)
    16. 807: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/Texture2DLerp': failed to open source file: '../StdLib.hlsl' at line 6 (on glcore)
    17. 808: [Unity] Shader error in 'Hidden/PostProcessing/Texture2DLerp': failed to open source file: '../StdLib.hlsl' at line 6 (on glcore)
    18. 809: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/Texture2DLerp': failed to open source file: '../StdLib.hlsl' at line 7 (on metal)
    19. 810: [Unity] Shader error in 'Hidden/PostProcessing/Texture2DLerp': failed to open source file: '../StdLib.hlsl' at line 7 (on metal)
    20. 811: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/Uber': failed to open source file: '../StdLib.hlsl' at line 21 (on glcore)
    21. 812: [Unity] Shader error in 'Hidden/PostProcessing/Uber': failed to open source file: '../StdLib.hlsl' at line 21 (on glcore)
    22. 813: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/Uber': failed to open source file: '../StdLib.hlsl' at line 22 (on metal)
    23. 814: [Unity] Shader error in 'Hidden/PostProcessing/Uber': failed to open source file: '../StdLib.hlsl' at line 22 (on metal)
    24. 815: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/Uber': failed to open source file: '../Colors.hlsl' at line 23 (on metal)
    25. 816: [Unity] Shader error in 'Hidden/PostProcessing/Uber': failed to open source file: '../Colors.hlsl' at line 23 (on metal)
    26. 817: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/Uber': failed to open source file: '../Sampling.hlsl' at line 24 (on metal)
    27. 818: [Unity] Shader error in 'Hidden/PostProcessing/Uber': failed to open source file: '../Sampling.hlsl' at line 24 (on metal)
    28. 819: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/Uber': failed to open source file: 'Distortion.hlsl' at line 25 (on metal)
    29. 820: [Unity] Shader error in 'Hidden/PostProcessing/Uber': failed to open source file: 'Distortion.hlsl' at line 25 (on metal)
    30. 821: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/Uber': failed to open source file: 'Dithering.hlsl' at line 26 (on metal)
    31. 822: [Unity] Shader error in 'Hidden/PostProcessing/Uber': failed to open source file: 'Dithering.hlsl' at line 26 (on metal)
    32. 823: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/DeferredFog': failed to open source file: '../StdLib.hlsl' at line 7 (on glcore)
    33. 824: [Unity] Shader error in 'Hidden/PostProcessing/DeferredFog': failed to open source file: '../StdLib.hlsl' at line 7 (on glcore)
    34. 825: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/DeferredFog': failed to open source file: '../StdLib.hlsl' at line 8 (on metal)
    35. 826: [Unity] Shader error in 'Hidden/PostProcessing/DeferredFog': failed to open source file: '../StdLib.hlsl' at line 8 (on metal)
    36. 827: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/DeferredFog': failed to open source file: 'Fog.hlsl' at line 9 (on metal)
    37. 828: [Unity] Shader error in 'Hidden/PostProcessing/DeferredFog': failed to open source file: 'Fog.hlsl' at line 9 (on metal)
    38. 829: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/TemporalAntialiasing': failed to open source file: '../StdLib.hlsl' at line 7 (on glcore)
    39. 830: [Unity] Shader error in 'Hidden/PostProcessing/TemporalAntialiasing': failed to open source file: '../StdLib.hlsl' at line 7 (on glcore)
    40. 831: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/TemporalAntialiasing': failed to open source file: '../StdLib.hlsl' at line 8 (on metal)
    41. 832: [Unity] Shader error in 'Hidden/PostProcessing/TemporalAntialiasing': failed to open source file: '../StdLib.hlsl' at line 8 (on metal)
    42. 833: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/TemporalAntialiasing': failed to open source file: '../Colors.hlsl' at line 9 (on metal)
    43. 834: [Unity] Shader error in 'Hidden/PostProcessing/TemporalAntialiasing': failed to open source file: '../Colors.hlsl' at line 9 (on metal)
    44. 835: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/DiscardAlpha': failed to open source file: '../StdLib.hlsl' at line 6 (on glcore)
    45. 836: [Unity] Shader error in 'Hidden/PostProcessing/DiscardAlpha': failed to open source file: '../StdLib.hlsl' at line 6 (on glcore)
    46. 837: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/DiscardAlpha': failed to open source file: '../StdLib.hlsl' at line 7 (on metal)
    47. 838: [Unity] Shader error in 'Hidden/PostProcessing/DiscardAlpha': failed to open source file: '../StdLib.hlsl' at line 7 (on metal)
    48. 839: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/Lut2DBaker': failed to open source file: '../StdLib.hlsl' at line 7 (on glcore)
    49. 840: [Unity] Shader error in 'Hidden/PostProcessing/Lut2DBaker': failed to open source file: '../StdLib.hlsl' at line 7 (on glcore)
    50. 841: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/Lut2DBaker': failed to open source file: '../StdLib.hlsl' at line 8 (on metal)
    51. 842: [Unity] Shader error in 'Hidden/PostProcessing/Lut2DBaker': failed to open source file: '../StdLib.hlsl' at line 8 (on metal)
    52. 843: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/Lut2DBaker': failed to open source file: '../Colors.hlsl' at line 9 (on metal)
    53. 844: [Unity] Shader error in 'Hidden/PostProcessing/Lut2DBaker': failed to open source file: '../Colors.hlsl' at line 9 (on metal)
    54. 845: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/Lut2DBaker': failed to open source file: '../ACES.hlsl' at line 10 (on metal)
    55. 846: [Unity] Shader error in 'Hidden/PostProcessing/Lut2DBaker': failed to open source file: '../ACES.hlsl' at line 10 (on metal)
    56. 847: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/SubpixelMorphologicalAntialiasing': failed to open source file: 'SubpixelMorphologicalAntialiasingBridge.hlsl' at line 21 (on glcore)
    57. 848: [Unity] Shader error in 'Hidden/PostProcessing/SubpixelMorphologicalAntialiasing': failed to open source file: 'SubpixelMorphologicalAntialiasingBridge.hlsl' at line 21 (on glcore)
    58. 849: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/SubpixelMorphologicalAntialiasing': failed to open source file: 'SubpixelMorphologicalAntialiasingBridge.hlsl' at line 22 (on metal)
    59. 850: [Unity] Shader error in 'Hidden/PostProcessing/SubpixelMorphologicalAntialiasing': failed to open source file: 'SubpixelMorphologicalAntialiasingBridge.hlsl' at line 22 (on metal)
    60. ...
    61. 875: [Unity] ERROR: Shader error in 'Hidden/SC Post Effects/Lensflares': undeclared identifier 'sampler_FlaresTex' at line 158 (on glcore)
    62. 876: [Unity] Shader error in 'Hidden/SC Post Effects/Lensflares': undeclared identifier 'sampler_FlaresTex' at line 158 (on glcore)
    63. 877: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/Bloom': failed to open source file: '../StdLib.hlsl' at line 6 (on glcore)
    64. 878: [Unity] Shader error in 'Hidden/PostProcessing/Bloom': failed to open source file: '../StdLib.hlsl' at line 6 (on glcore)
    65. 879: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/Bloom': failed to open source file: '../StdLib.hlsl' at line 7 (on metal)
    66. 880: [Unity] Shader error in 'Hidden/PostProcessing/Bloom': failed to open source file: '../StdLib.hlsl' at line 7 (on metal)
    67. 881: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/Bloom': failed to open source file: '../Colors.hlsl' at line 8 (on metal)
    68. 882: [Unity] Shader error in 'Hidden/PostProcessing/Bloom': failed to open source file: '../Colors.hlsl' at line 8 (on metal)
    69. 883: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/Bloom': failed to open source file: '../Sampling.hlsl' at line 9 (on metal)
    70. 884: [Unity] Shader error in 'Hidden/PostProcessing/Bloom': failed to open source file: '../Sampling.hlsl' at line 9 (on metal)
    71. 885: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/Copy': failed to open source file: '../StdLib.hlsl' at line 6 (on glcore)
    72. 886: [Unity] Shader error in 'Hidden/PostProcessing/Copy': failed to open source file: '../StdLib.hlsl' at line 6 (on glcore)
    73. 887: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/Copy': failed to open source file: '../StdLib.hlsl' at line 7 (on metal)
    74. 888: [Unity] Shader error in 'Hidden/PostProcessing/Copy': failed to open source file: '../StdLib.hlsl' at line 7 (on metal)
    75. 889: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/ScalableAO': failed to open source file: 'ScalableAO.hlsl' at line 24 (on glcore)
    76. 890: [Unity] Shader error in 'Hidden/PostProcessing/ScalableAO': failed to open source file: 'ScalableAO.hlsl' at line 24 (on glcore)
    77. 891: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/ScalableAO': failed to open source file: 'ScalableAO.hlsl' at line 25 (on metal)
    78. 892: [Unity] Shader error in 'Hidden/PostProcessing/ScalableAO': failed to open source file: 'ScalableAO.hlsl' at line 25 (on metal)
    79. 893: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/ScalableAO': failed to open source file: 'ScalableAO.hlsl' at line 39 (on glcore)
    80. 894: [Unity] Shader error in 'Hidden/PostProcessing/ScalableAO': failed to open source file: 'ScalableAO.hlsl' at line 39 (on glcore)
    81. ...
    82. 921: [Unity] ERROR: Shader error in 'Hidden/SC Post Effects/LUT': undeclared identifier 'samplerTex' at line 32 (on glcore)
    83. 922: [Unity] Shader error in 'Hidden/SC Post Effects/LUT': undeclared identifier 'samplerTex' at line 32 (on glcore)
    84. 923: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/FinalPass': failed to open source file: '../StdLib.hlsl' at line 10 (on glcore)
    85. 924: [Unity] Shader error in 'Hidden/PostProcessing/FinalPass': failed to open source file: '../StdLib.hlsl' at line 10 (on glcore)
    86. 925: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/FinalPass': failed to open source file: '../StdLib.hlsl' at line 11 (on metal)
    87. 926: [Unity] Shader error in 'Hidden/PostProcessing/FinalPass': failed to open source file: '../StdLib.hlsl' at line 11 (on metal)
    88. 927: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/FinalPass': failed to open source file: '../Colors.hlsl' at line 12 (on metal)
    89. 928: [Unity] Shader error in 'Hidden/PostProcessing/FinalPass': failed to open source file: '../Colors.hlsl' at line 12 (on metal)
    90. 929: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/FinalPass': failed to open source file: 'Dithering.hlsl' at line 13 (on metal)
    91. 930: [Unity] Shader error in 'Hidden/PostProcessing/FinalPass': failed to open source file: 'Dithering.hlsl' at line 13 (on metal)
    92. 931: [Unity] ERROR: Shader error in 'Hidden/PostProcessing/FinalPass': failed to open source file: 'FastApproximateAntialiasing.hlsl' at line 38 (on metal)
    93. 932: [Unity] Shader error in 'Hidden/PostProcessing/FinalPass': failed to open source file: 'FastApproximateAntialiasing.hlsl' at line 38 (on metal)
     
    Last edited: Jan 16, 2019
  2. aleksandrk

    aleksandrk

    Unity Technologies

    Joined:
    Jul 3, 2017
    Posts:
    2,844
  3. Immu

    Immu

    Joined:
    Jun 18, 2013
    Posts:
    239
    Hi @aleksandrk , sorry I actually meant 2018.3.1f1, I mistyped.
    (using Post Processing 2.1.2 by the way)
     
  4. aleksandrk

    aleksandrk

    Unity Technologies

    Joined:
    Jul 3, 2017
    Posts:
    2,844
    Please submit a bugreport then :)
     
    Immu likes this.
  5. Laur3nt1u

    Laur3nt1u

    Joined:
    Apr 30, 2014
    Posts:
    23
    any new info?

    Unity 2018.3.6f1 and Post Processing 2.1.3 same problem on Windows with WebGL build
     
  6. zeaLOG

    zeaLOG

    Joined:
    Apr 16, 2019
    Posts:
    5
    Any updates here? Still seeing this 2019.1.0f2
     
    torsigurdson likes this.
  7. Immu

    Immu

    Joined:
    Jun 18, 2013
    Posts:
    239
    I don't have that anymore in 2019.1.0f2 with updated package, @zeaLOG maybe rebuilding your library and reimporting your project shall help. packages are sometimes nasty with that