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Mabo Spin

Discussion in 'Made With Unity' started by andrei-ichim, Jun 11, 2015.

  1. andrei-ichim

    andrei-ichim

    Joined:
    Oct 10, 2013
    Posts:
    22
    Mabo Roll


    I started this game in 2009, and after more than 5 years it is finally completed!
    The initial prototype was done with the first version of UDK that had mobile support but quickly after that I switched to Unity. The game went through a lot of Unity version and somehow I feel like it's for the best it took me so long because Unity 5 is so much better than the previous versions.

    Here's a short video of the game:

    The game shows only one UnityAd after the first challenge is completed.

    If you try it I'd love to hear your feedback.

    Thank you,

    Andrei
     
    Last edited: Dec 28, 2015
  2. XCO

    XCO

    Joined:
    Nov 17, 2012
    Posts:
    377
    Really cute! Few people have created "Revolving Gameplay" (Welcome to the club) ;D
     
  3. andrei-ichim

    andrei-ichim

    Joined:
    Oct 10, 2013
    Posts:
    22
    Thanks XCO. GALAXY-X looks cool too. Nice FX and SFX.
    I have a few more ideas for games that I'd like to do next involving levels that are on a sphere. I like the fact that there's no level edge.

    I have some special levels in the Mabo game that have no walls.
    Here's how it looks like: http://imgur.com/XHeubcX

    Andrei
     
    XCO likes this.
  4. XCO

    XCO

    Joined:
    Nov 17, 2012
    Posts:
    377
    Very cool :) I also want to keep making more games with this gameplay... I just need to finish this massive game im on now... uggghh large projects are hardcore!
     
  5. andrei-ichim

    andrei-ichim

    Joined:
    Oct 10, 2013
    Posts:
    22
    It took a lot longer than I expected but I finally published the Google Play version as well: https://play.google.com/store/apps/details?id=com.andreiichim.mabo

    I also added leaderboards in the AppStore version. I didn't add Achievements yet because those didn't work with the Social features of Unity. I didn't want to implement a 3rd party thing. It's nice when Unity does everything for you :)
     
  6. andrei-ichim

    andrei-ichim

    Joined:
    Oct 10, 2013
    Posts:
    22
    Mabo got it's first professional review, by Soomla: http://blog.soom.la/2015/10/game-review-mabo-just-great-game-couldve-much.html

    Here's the best part:
    The biggest criticism for the game, that I agree with, is about monetization and music.
    I'm still trying to figure both out. The next big update will address both.
     
  7. OboShape

    OboShape

    Joined:
    Feb 17, 2014
    Posts:
    836
    Well done, looks sweet!
    Keep it up, looks and sounds fun
     
  8. andrei-ichim

    andrei-ichim

    Joined:
    Oct 10, 2013
    Posts:
    22
    Thanks OboShape!

    I submitted the game to Amazon this week as well, and it is now live. Best way to spend Christmas as a game developer.
    I am now officially a multi-platform developer :) Maybe Windows Store will be next.
    Here's a direct link to the game: http://www.amazon.ca/Andrei-Ichim-Mabo-Spin/dp/B019PPG6M6