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Question m_GlobalPrivateVariablesInfos containing private IP

Discussion in 'Addressables' started by zdolezal, Nov 5, 2021.

  1. zdolezal

    zdolezal

    Joined:
    Sep 27, 2017
    Posts:
    75
    Hello,

    We have recently updated to addressable 1.19.11 (using Unity 2020.3.14f1) and the following change is to keep adding to AddressableAssetSettings.asset file.

    The thing is, every developer is having different local IP and it's quite annoying to handle that file as it generates changes in the GIT working directory every time.

    Why it's there, can I get rid of it?
    Thank you for your help

    upload_2021-11-5_13-51-12.png
     
  2. su9257

    su9257

    Joined:
    Jun 13, 2017
    Posts:
    27
    I have the same problem and would like to have the option of turning it off or not
     
    yohei-washizaki-aktsk likes this.
  3. Neadrim

    Neadrim

    Joined:
    Sep 26, 2017
    Posts:
    6
    Same here.
    Local addresses are scanned and serialized as soon as a Hosting service is present in the list. But even though our list of services is empty, the Addressables adds a default hidden HttpHostingService in background.
    If this is absolutely necessary, it would be nice to at least save this in a User Settings file that we could ignore in the source control. Any solution to move it out of AddressableAssetSettings.asset would be appreciated.
    Thanks.
     
    Last edited: Nov 22, 2021
    yohei-washizaki-aktsk likes this.