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Resolved [LWRP] Was the Is Front Face node removed?

Discussion in 'Shader Graph' started by thatswiguy, May 13, 2019.

  1. thatswiguy

    thatswiguy

    Joined:
    May 3, 2019
    Posts:
    3
    I was following along with brackey's grass sway tutorial, instead of using HDRP I wanted to go with the LWRP. I am having issues with getting the grass texture to appear on both sides. At first I thought it would be a simple switch to use two sided. That allows me to view both sides but on side is dark. I tried following a fix that used branch and flipped on the z using Is Front Face. My problem is that I do not have the Is Front Face node and the documentation has been removed for it.

    Is there a way I can still achieve the same affect not using Is Front Face?

    https://forum.unity.com/threads/shader-graph-lwrp-cant-use-flipped-normals.646675/

    Thank you!
     
  2. alexandral_unity

    alexandral_unity

    Unity Technologies

    Joined:
    Jun 18, 2018
    Posts:
    163
    Have you confirmed you're using the correct version of the package? The IsFrontFace node has been available since version 2.0.8-preview from Unity 2018.2, and I haven't seen anything that would remove it in later versions.
     
  3. thatswiguy

    thatswiguy

    Joined:
    May 3, 2019
    Posts:
    3
    I am currently using Unity 2019.1.2f1 with Shader graph, LWRP and Core RP all at 5.13.0.
     
  4. thatswiguy

    thatswiguy

    Joined:
    May 3, 2019
    Posts:
    3
    After removing and reinstalling the packages, I suddenly have the node again.
    Thank you for your very quick reply!