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LWRP Transparency glitches on android devices with adreno graphics

Discussion in 'Editor & General Support' started by theepicmixer, Apr 20, 2019.

  1. theepicmixer

    theepicmixer

    Joined:
    Jan 18, 2015
    Posts:
    7
    Hi all!
    I've encountered a strange behaviour of lwrp's transparent lit shader on mobile with Unity 2019.1.0f2. The lwrp is a latest version from package manager.

    On mediatek's helio x20 device (Xiaomi Redmi Note 4 with PowerVR graphics) the game runs perfectly fine without glitches.
    However, on two devices with snapdragon CPUs and Adreno GPUs (Xiaomi Redmi Note 4 X and Xiaomi Redmi Note 5) it renders black boxes around transparent objects.
    It is worth noting that the devices have android 7.0 onboard (including mediatek one) so it is not an android issue (I suppose...)
    What is the best way of fixing this?
    See attachment for screenshots. the roof has a transparency shader
     

    Attached Files:

    crekri likes this.
  2. m-i-e-c-z

    m-i-e-c-z

    Joined:
    Nov 10, 2010
    Posts:
    27
    Hi!
    I have the same exact problem. Are there any solutions yet?