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Question LWRP Shader Graph seam on ico sphere

Discussion in 'Shader Graph' started by BloodKing, Jun 2, 2019.

  1. BloodKing

    BloodKing

    Joined:
    Apr 4, 2015
    Posts:
    8
    Hi! How can I remove this seam on ico sphere?

    Shader: upload_2019-6-2_14-55-1.png
    UV: upload_2019-6-2_14-55-21.png
    Seam from Simple Noise and Voronoi
     
  2. bgolus

    bgolus

    Joined:
    Dec 7, 2012
    Posts:
    12,352
    The usual solution would be to use 3D noise functions, but Unity doesn’t provide those as included nodes, so you’d have to write those yourself. Could be done as sub graphs or as custom nodes if you’re using the latest Shader Graph.
    https://www.shadertoy.com/view/Xsl3Dl
    https://www.shadertoy.com/view/ldl3Dl

    An alternative would be to have the UVs be mirrored, or to use two UVs that overlap and blend between the two along the seam.