Hello! I created an empty Graph by clicking Create -> Shaders -> PBR Graph. I created the material for this shader and assign it to my game object, but the object does not cast a shadow. If I assign LWRP Lit material by default, then everything works and the shadows are dropped, but with a custom shader there is no. Has anyone come across this? LWRP Version - 5.6.1 Shader Graph - 5.6.1 I cannot update the package versions because this is an AR Foundation project.