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LWRP really needs to be linked with XR and Physics

Discussion in 'Editor & General Support' started by Uli_Okm, Mar 25, 2019.

  1. Uli_Okm

    Uli_Okm

    Joined:
    Jul 10, 2012
    Posts:
    95
    Hello, I'am trying to setup the most lighweight builtin and custom packages into my Unity project, as my build target is WebGL.
    But when I enable the LWRP package, I'am obligated to also enable VR, AR and Physics packages.
    Is this really the way it is meant to be? Are Unity devs looking at this, or maybe I should report as a bug?

    Thanks