Is it just me, or is LWRP using realtime lighting in 2019.2 broken? 2019.1 works great, but in 2019.2 lights flicker on meshes as you move the camera around the scene. Even with only two point lights, no shadows or directional light, you just get this crazy flickering. Im trying to use LWRP with the oculus quest, but the quest doesn't work well with 2019.1, but works great with 2019.2. LWRP works great with 2019.1 and flickers with 2019.2 so I am a bit stumped. Any advice is much appreciated, thanks!