Hi Guys In 2019.2 I'm using LWRP and I'm trying to get an affect of a toon like edge/outline I found various other threads SORT OF what I need, but only a few OLDER ones with actually what I need, but since they are older, I'm not sure how to make it work Here's some almost there examples: But really, those are only OUTLINES, but I also need the edges. Basically what I need is this: https://roystan.net/articles/outline-shader.html But no idea how to get this last one working with the latest 2019.2 Unity with LWRP 6.9. I made a new scene and just chose the default LWRP template, I added a single 1m X 1m cube and assigned a red LWRP Lit shader. Now what? The old post processing stack 2.0 seems to be not available anymore, or they renamed it to Post Processing Volume or Post Processing Layer, not sure whats the difference If anybody can help me get this going, I'd greatly appreciate it!