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LWRP no soft shadow in the build, works in the editor

Discussion in 'General Graphics' started by sebas77, Apr 26, 2019.

  1. sebas77

    sebas77

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    Nov 4, 2011
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  2. aleksandrk

    aleksandrk

    Unity Technologies

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    What platform do you see this on?
     
  3. sebas77

    sebas77

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    Windows standalone dx11
     
  4. aleksandrk

    aleksandrk

    Unity Technologies

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    Hm. Can you please report a bug?
     
  5. sebas77

    sebas77

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    OK I thought you were aware of it, since I read about the problem on the forum. I will do it asap.
     
  6. aleksandrk

    aleksandrk

    Unity Technologies

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    Thanks!
     
  7. Nieles_GH

    Nieles_GH

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    Having the same issue on Android, I first thought Soft Shadows were maybe not supported on mobile devices.
     
  8. sebas77

    sebas77

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    I successfully built a client with working soft shadows now, although I udpated unity and LWRP, I guess it was my fault.
     
  9. rockwu

    rockwu

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    Jun 19, 2017
    Posts:
    1
    you got add #pragma multi_compile _ _MAIN_LIGHT_SHADOWS to the shader Hidden/Lightweight Render Pipeline/ScreenSpaceShadows