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LWRP Instanced Terrain on Android

Discussion in 'Universal Render Pipeline' started by o1o101, Dec 1, 2019.

  1. o1o101

    o1o101

    Joined:
    Jan 19, 2014
    Posts:
    639
    Having some issues with instanced terrain.

    My Setup:
    Unity: 2019.2.12f1
    Pipeline: LWRP
    Rendering: Linear
    API: ES 3.0
    Platform: Android
    Terrain Options: "Draw Instanced" toggled on

    In the editor it displays correctly, however on Android the terrain seems to be rendered but is completely offset in the wrong position only when using draw instanced.

    Is LWRP still being supported & updated frequently or has the team moved onto URP ?

    Is this fixed in URP?
     
  2. aleksandrk

    aleksandrk

    Unity Technologies

    Joined:
    Jul 3, 2017
    Posts:
    3,026
    Hi!
    Can you please make a bug report? Thanks!