Search Unity

LWRP confusing / black materials

Discussion in 'Universal Render Pipeline' started by andyz, Jun 30, 2019.

  1. andyz

    andyz

    Joined:
    Jan 5, 2010
    Posts:
    2,276
    Experimenting with LWRP and I don't get the material setup!
    Used the 2019 template, made a new scene and setup lighting for realtime only.
    Create a material (LWRP, specular) and made it white - looks ok
    Put the specularity to white - material goes dark grey or black depending on smoothness level?!

    why does this happen and how do you get simple colored materials to look similar to built-in?
     
  2. andyz

    andyz

    Joined:
    Jan 5, 2010
    Posts:
    2,276
    It anyone using LWRP? It's hard to understand it when just adding specular seems to make a material turn to black
     
  3. DavidSWu

    DavidSWu

    Joined:
    Jun 20, 2016
    Posts:
    183
    You might want to try the Graphics Experimental Forums, they have more LWRP stuff.