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LWRP 5.8.2 compile errors

Discussion in 'AR' started by eco_bach, Oct 29, 2019.

  1. eco_bach

    eco_bach

    Joined:
    Jul 8, 2013
    Posts:
    1,601
    Need help in debugging an older AR project.
    AlI've done is simply open with the version of Unity that was used to create it
    Version 2019.1.14f1

    And I am confronted with 5 LWRP compile errors in the console
    I really need to get this project running again and would appreciate ANY troubleshooting tips!
    • Assets/LWRPSupport/LWRPBackgroundRenderPass.cs(4,42): error CS0234: The type or namespace name 'LWRP' does not exist in the namespace 'UnityEngine.Experimental.Rendering' (are you missing an assembly reference?)
    • Assets/LWRPSupport/LWRPBeforeCameraRender.cs(3,42): error CS0234: The type or namespace name 'LWRP' does not exist in the namespace 'UnityEngine.Experimental.Rendering' (are you missing an assembly reference?)
    • Assets/LWRPSupport/LWRPBeforeCameraRender.cs(7,55): error CS0246: The type or namespace name 'IBeforeRender' could not be found (are you missing a using directive or an assembly reference?)
    • Assets/LWRPSupport/LWRPBackgroundRenderPass.cs(42,30): error CS0115: 'LWRPBackgroundRenderPass.Execute(ScriptableRenderer, ScriptableRenderContext, ref RenderingData)': no suitable method found to override
    • Assets/LWRPSupport/LWRPBackgroundRenderPass.cs(8,18): error CS0534: 'LWRPBackgroundRenderPass' does not implement inherited abstract member 'ScriptableRenderPass.Execute(ScriptableRenderContext, ref RenderingData)'