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LWRP 2019.1 shaders with pink reflections on iOS (Metal) platform

Discussion in 'Shaders' started by swhamilton, Feb 22, 2019.

  1. swhamilton

    swhamilton

    Joined:
    Sep 30, 2016
    Posts:
    2
    I cannot find the cause of the pink reflections for the new LWRP demo construction scene.

    To recreate, I simply create a new project with LWRP template (using 2019.1.0b4 build), then switch platform (CTRL+Shift+B, => select iOS, click "Switch Platform").

    There aren't any errors in the shader scripts.

    I also experienced this in the previous 2018.x Unity builds with the LWRP. Any ideas what causes the pink reflections? I'm guessing it has to do with some unsupported lighting setting in the shaders but could be completely off.