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Question [Luna] Force a virtual keyboard for TextMeshProUI input field

Discussion in 'UGUI & TextMesh Pro' started by RavenTravelStudios, Mar 14, 2024.

  1. RavenTravelStudios

    RavenTravelStudios

    Joined:
    Oct 15, 2015
    Posts:
    100
    Hello,

    I'm working on a game that needs to be hosted on Luna services and among their requirements there's one that wants the virtual keyboard spawning on a text input field while the user chooses to play simply with a gamepad, no matter if there's a physical keyboard connected.

    This needs to happen even on Windows browsers.

    Is there a way to force the touchscreen keyboard or something similar with a TMPro UI field without using any third party component? I'm on 2021.3.27f1

    Thanks :)
     
    Last edited: Mar 14, 2024
  2. xucian

    xucian

    Joined:
    Mar 7, 2016
    Posts:
    854
    not that I'm aware of
    I think you're only left with a paid plugin on asset store