Search Unity

!lsNormalized (dir)

Discussion in 'Editor & General Support' started by Silverfox, Sep 30, 2009.

  1. Silverfox

    Silverfox

    Joined:
    Mar 16, 2009
    Posts:
    90
    !lsNormalized (dir)

    I am getting this error message since starting a new project and it continues, even if I load older projects that previously had no errors... What is the solution?

    The log shows:

    Assert in file: /Users/build/builds/unity-iphone/iphone/Projects/.../Runtime/Geometry/Ray.h at line:22

    On a positive note, I just submitted my binary successfully to iTunes connect. Hope to announce my first app in a few weeks! :)

    Thanks in advance for any advice...
     
  2. Silverfox

    Silverfox

    Joined:
    Mar 16, 2009
    Posts:
    90
    I am even getting this error when I start a new empty project! It persists even when all objects and cameras are removed! Help.
     
  3. andeeeee

    andeeeee

    Joined:
    Jul 19, 2005
    Posts:
    8,768
    This assertion is often harmless in my experience, but you might be able to alert the developers to a bug if you send an affected project using the Report Bug app.
     
  4. Silverfox

    Silverfox

    Joined:
    Mar 16, 2009
    Posts:
    90
    Sure, the error is harmless - my projects still run. However, the constantly blinking red text is a little annoying. It mysteriously stopped after I backed up my project and reloaded for the umpteenth time. Now waiting for the ok from Apple on my app...